🌐 Nederlands
עבריתEnglishEspañolFrançaisDeutschItalianoPortuguês (BR)NederlandsPolskiРусскийУкраїнськаTürkçeالعربية日本語한국어Bahasa IndonesiaTiếng ViệtไทยSvenskaNorskDanskSuomiΕλληνικάČeštinaMagyarRomână

Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game
  • Platforms: PC
  • Developer: Camshaft Software Ltd
  • Year: 2015
  • Genres: Indie, Racing, Simulation, Strategy, Early Access
  • Tags: Single-player, Multi-player, PvP, Online PvP, Steam Workshop, Steam Cloud
  • Operating systems: Windows

Price comparison

Prices as listed by the stores, updated 2026-10-27. The store price is final.

Automation - The Car Company Tycoon Game is a Indie, Racing, Simulation game from 2015 by Camshaft Software Ltd. Available on PC. This page lists the system requirements, a quick check of whether your PC can run it, and a price comparison between stores.

Automation - The Car Company Tycoon GameAutomation - The Car Company Tycoon GameAutomation - The Car Company Tycoon GameAutomation - The Car Company Tycoon Game

Quick check

This check compares memory and disk space only. Compare your CPU and graphics card with the requirements above manually.

Minimum requirements

Minimum:
Requires a 64-bit processor and operating system
OS *: Windows 7, 8, 10 - 64 bit
Processor: Dual Core
Memory: 8 GB RAM
Graphics: Support Shader Model 5.0 (Intel HD4000 Integrated, Geforce 400 Series, Radeon HD2000 Series)
DirectX: Version 11
Storage: 30 GB available space
Additional Notes: Requirements for Ultra Low Settings. Framerate may be poor in some situations.

Recommended requirements

Recommended:
Requires a 64-bit processor and operating system
OS: Windows 10 64 Bit
Processor: Recent Intel i5/i7 or AMD 6 core or better
Memory: 16 GB RAM
Graphics: AMD 290x or nVidia 970GTX or Better
DirectX: Version 12
Storage: 30 GB available space
Additional Notes: System requirements for good frame rate Epic Settings. Solid State Drive highly recommended for best loading performance

Back to list

Score0
Record op dit apparaat0
undefined
READY PLAYER?